Issues
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- 1
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- 3
Goal Reporting as not valid when it should be
#208 opened by Layla-P - 1
If graph viewer is running with previous agent selected then Agent Behaviour is destroyed on play
#207 opened by Layla-P - 0
Bug: V3 - Cannot build!
#198 opened by crashkonijn - 3
Bug: V3 Some cases PickedGoal is not initialised.
#195 opened by RF103T - 2
Bug: 'Object.FindObjectOfType has been deprecated
#193 opened by a690089735 - 1
Bug: V3 Add LegacyActionBase and LegacySensorBase
#181 opened by crashkonijn - 1
Feature: v3 - Automatic config conversion
#190 opened by crashkonijn - 1
- 1
Bug: V3 graph viewer - Crashes on circular dep
#179 opened by crashkonijn - 1
Bug: V3: Code gen templates are out of date
#178 opened by crashkonijn - 10
Feature: Changes to Heuristics Calculation
#170 opened by kmbarr - 1
Feature: Improve handling goals
#168 opened by crashkonijn - 1
Bug: Injector doesn't work correctly with GoapSetBehaviour (scriptable configs)
#177 opened by liderako - 1
- 4
Feature: v3 namespaces and organization
#129 opened by jzapdot - 1
- 3
- 1
- 1
Feature: Requeue agent when no action is found
#137 opened by crashkonijn - 2
- 0
Attempting to access null object (Transform.Name) when using the Node viewer or agent behaviour debug
#164 opened by Layla-P - 7
Feature: gc problem
#152 opened by chasinghope - 1
Bug: When using SO, it's not possible to unselect the debugger class on the set
#85 opened by crashkonijn - 0
- 9
- 2
Bug: GoapSetBehaviour reference in AgentBehaviour component is set the same for all agents on scene start when there are multiple GoapSetBehaviour in the scene
#153 opened by nfetissow - 0
- 0
Bug: Editor performance issue related to AgentEditor the AgentBehaviour's Customer Editor
#154 opened by Naokim-NHZ - 1
Feature: performance suggest
#151 opened by chasinghope - 3
Question: Using this for tile-based game?
#141 opened by Sandkvist - 0
Bug: Editor breaks when moving the files around
#147 opened by crashkonijn - 6
Question: How/when should Goals be evaluated and set?
#130 opened by jzapdot - 4
- 3
Question: What happens if at some point the planner didn't find any available action?
#136 opened by hellobody - 2
Question: How to know if the Goal was achieved?
#135 opened by hellobody - 7
Bug: DebugGraph is a static object
#126 opened by mitsh - 3
- 1
- 1
- 1
Feature: Complete on an action
#119 opened by crashkonijn - 0
- 7
Bug: The version on the Unity Asset Store is different than the Git and OpenUPM versions, and installs in a different folder
#93 opened by Tichael - 4
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- 5
- 0
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