Unity tool to set and create random seeds and control the random process.
- Create an Empty GameObject
- Add the RandomProvider component
- Select the Generate New Seed and use until you have a seed you like.
- Uncheck the Generate New Seed to use this fixed seed.
- Create an Empty GameObject
- Add the RandomProviderList component
- Create a folder to hold a scriptable object of the desired random seeds
- Right-click and select Create->CrawfisSoftware->Create Scriptable: List
- Drag this scriptable to the RandomProvider field (Fixed Seed list).
- Click "Generate New Seed" to create new seeds.
- Select Auto-generate new seed on Play to get the same behavior as RandomProvider.