crazytuzi/UnrealCSharp
UnrealCSharp, based on .NET 8 (Mono), is a C# programming plugin for UE.
C++MIT
Issues
- 0
C# UObject 监听 delegate 一段时间后,监听的回调函数不会被触发
#390 opened by tiagochen - 0
pull 最新的 develop 分支后,无法打包
#394 opened by tiagochen - 0
issue 390 的补充问题
#393 opened by tiagochen - 4
动态类的 ReceiveTick 无法被触发
#387 opened by tiagochen - 1
- 0
- 3
CppSharp自动生成C++的绑定代码
#218 opened by jz315 - 2
这套方案可以用于生产了吗?
#312 opened by hejia-v - 2
c#自定义角色组件在蓝图界面找不到
#388 opened by tiagochen - 0
希望支持创建多个c#工程,生成多个dll
#392 opened by redasm - 0
- 4
UE5.4.3下启动引擎出错
#383 opened by huzhangyang - 3
support for .NET 8 and 9 prev
#344 opened by sekkit - 0
希望添加支持C#资源显示
#364 opened by RyensX - 2
[Bug] AudioTextBox Property Export Duplicate
#144 opened by KarryCharon - 0
5.4.1编译错误
#362 opened by qiuhaohui163 - 1
[Bug] UE5.1 DebugEditor click UnrealCSharpEditor button Failed to generate Script.sln file
#164 opened by emiyawan - 10
- 4
- 3
UE5.3编译UnrealCSharp错误及解决方案
#262 opened by XeronOwO - 2
FClassImplementation.cpp(16): Error C2039 : "Get": 不是 "TPropertyBuilder<TObjectPtr<UObject> UClass::* ,pointer-to-member(0x160),void>" 的成员
#258 opened by 20003793 - 0
- 7
[BUG] Unreal freeze.
#87 opened by PourrezJ - 1
[Bug] System.Action`9 Exception
#98 opened by KarryCharon - 0
[Bug] C# Side Override Method Not Called
#100 opened by KarryCharon - 0
- 0
[Bug] UStruct Member Set Unavailable
#85 opened by KarryCharon - 0
- 0
[BUG] UButton Event Bind failed
#64 opened by KarryCharon