Issues
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SceneSequence Remodeling
#79 opened by crexista - 1
SceneSequence have to be able to stop
#78 opened by crexista - 0
Scrutinize podspec and Publish this project
#72 opened by crexista - 2
- 2
`guide(to:)` should not return nil?
#47 opened by daichiro - 0
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rewrite README.md
#53 opened by crexista - 0
ver0.3.0 has no test
#51 opened by crexista - 0
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Describe Architecture
#69 opened by crexista - 0
fix memory leak
#63 opened by crexista - 0
Rename Transition to Procedure
#65 opened by crexista - 0
degrade back function
#56 opened by crexista - 0
Fix Sample Code does not work
#52 opened by crexista - 0
CI not work
#54 opened by crexista - 0
TestFramework `Quick` import by Carthage
#55 opened by crexista - 0
doesn't work transition
#59 opened by crexista - 1
Activator don't start action on main thread
#45 opened by crexista - 0
Refactoring Sample1
#34 opened by crexista - 0
Fix Sample2
#33 opened by crexista - 2
Carthage installation failed
#38 opened by daichiro - 0
Add Producer's Test
#31 opened by crexista - 0
Add SubscribeTarget test(and refactoring)
#32 opened by crexista - 1
add code coverage service
#20 opened by crexista - 0
Add Sample Code
#1 opened by crexista - 0
ActionとSceneの紐付けが弱いため、Sceneの解放に失敗するとエラーが飛ぶ
#3 opened by crexista - 0
assign CI service
#18 opened by crexista - 0
Fix Actor forget to dispose when deactivate
#8 opened by crexista - 0
Change director interface name
#12 opened by crexista - 0
Create SceneGuard
#15 opened by crexista - 0
Director argument name have to change
#14 opened by crexista - 0
add scene interface that teach removal
#13 opened by crexista - 0
Change Actor to SceneObserver
#11 opened by crexista - 0
Abolish the use of `as!`
#5 opened by crexista - 0
make `FrameManager` thread safe
#7 opened by crexista - 0
rename `Frame` protocol
#6 opened by crexista - 0
Scene's Director change `unowned` to `weak`
#10 opened by crexista - 0
Change Scene's Director unowned to weak
#9 opened by crexista - 0
Remove `Year` from copyright
#4 opened by crexista - 1
Add README.md
#2 opened by crexista