/tree-js

Procedural tree generator written with JavaScript and Three.js

Primary LanguageJavaScriptMIT LicenseMIT

Tree.js

A procedural tree generator built with Three.js. Over 30 tunable parameters and support for exporting to .glb.

Live Demo

https://dgreenheck.github.io/tree-js/

Installation

The tree generation code is published as an npm package and can be imported into your own project.

npm i @dgreenheck/tree-js

Usage

// Create new instance
const tree = new Tree();

// Set parameters
tree.options.trunk.length = 20;
tree.options.branch.levels = 3;

// Generate tree and add to scene
tree.generate();
scene.add(tree);

Any time the tree parametes are changed, you must call generate() to regenerate the geometry.

For more info, see the demo app for an example on how to create a tree.

Demo

The demo application is a Three.js app which allows you to tune the parameters of the tree in real-time. It also has options for exporting the generated mesh to a .glb file, as well as a .png export of the current view for 2D applications.

Running Demo Locally

npm install
npm run build:npm
npm run demo

Running Demo with Docker

docker compose build
docker compose up -d

Parameters

  • seed - Seed for RNG

Trunk

  • color - Color of the tree trunk
  • flatShading - Use face normals for shading instead of vertex normals
  • length - Length of the base trunk
  • radius - Starting radius of the trunk

Branches

  • levels - Number of branch recursions ( Keep under 5 )
  • children - Number of child branches
  • start - Defines where child branches start forming on the parent branch. A value of 0.6 means the child branches can start forming 60% of the way up the parent branch
  • stop - Defines where child branches stop forming on the parent branch. A value of 0.9 means the child branches stop forming 90% of the way up the parent branch
  • angle - Angle between child branch and parent branch (radians)
  • angleVariance - Variation in angle (radians)
  • lengthVariance - Variation in branch length
  • lengthMultiplier - Length of child branch relative to parent
  • radiusMultiplier - Radius of child branch relative to parent
  • taper - Radius of end of branch relative to the start of the branch
  • gnarliness - Max amplitude of random angle added to each section's orientation
  • twist - Amount of twisting about the vertical axis

External Force

  • direction - Influences the direction the tree grows towards
  • strength - Strength of the sun influence

Geometry

  • sections - Number of sections that make up this branch
  • segments - Number of faces around the circumference of the branch
  • lengthVariance - % variance in the nominal section length
  • radiusVariance - % variance in the nominal section radius
  • randomization - Randomization factor applied to vertices

Leaves

  • style - Leaf billboard style (single or double)
  • type - Leaf type (Ash, Aspen or Oak)
  • color - Leaf color
  • count - Number of leaves per branch
  • size - Size of leaf texture
  • sizeVariance - Variance in leaf size between branches