/KinematicAC

Demo Implementation of Motion Matching in Adventure Creator with the help of the Kinematic Character Controller.

Primary LanguageC#

KinematicAC

Demo Implementation of Motion Matching into Adventure Creator with the help of the Kinematic Character Controller.

First things first. This small project is still in early alpha.

Requirements:

  • Motion Matching
  • Kinematic Character Controller
  • Adventure Creator

Optional:

Known Issues:

  • Face After Moving - Not working
  • Walk to Marker - Not working on Player class in 3rd Person View as the camera movement influences the walking path
  • Player constraint "Disable Movement" in Direct Movement - Not working
  • Walking/Running doesn't work on keyboard or mouse (double click) inputs but on controllers (analog sticks)
  • Footsteps system has to be run by MxM

Download Script and Demo project: http://www.mediafire.com/file/95r5vb3en3lbmik/KinematicAC.zip/file

Demo Video: https://youtu.be/mFx7b48LNdc