This plugin integrates the Animation Compression Library version v1.3.0 within Unreal Engine 4. It is suitable for every animation clip and platform as it features a low memory footprint, high accuracy, and very fast compression and decompression.
Compared to UE 4.23.1, the ACL plugin compresses up to 2.9x smaller, is up to 4.7x more accurate, up to 52.9x faster to compress, and up to 6.8x faster to decompress (results may vary depending on the platform and data).
The documentation on how to use it can be found here along with performance results.
NOTE: A refactor of the animation compression codecs within Unreal Engine is in the works and should be released soon. This will allow this plugin to be published on the Unreal Marketplace. Until then, it requires a few custom changes to the engine to work. If you wish to try the refactor, you can find it in the Dev-Anim branch which requires no further engine changes for the ACL plugin to work.
If you would like to contribute to the ACL UE4 Plugin, make sure to check out the contributing guidelines.
This project uses the MIT license.
Copyright (c) 2018 Nicholas Frechette
Please note that this project is released with a Contributor Code of Conduct. By participating in this project you agree to abide by its terms.