Issues
- 5
WGPU Validation Error: Excessive bindings of type SampleTextures during COMPUTE stage on Mac M1
#11 opened by mcthaydt - 2
Running `simple` example on M1: "metal requires all arrays be constant sized" (naga 0.9 error)
#23 opened by aldanor - 1
error[E0308]: mismatched types
#93 opened by diybl - 1
Bevy 0.10
#91 opened by BrandonDyer64 - 0
Slowdown on material change
#90 opened by Shatur - 3
30s startup delay
#88 opened by viktor-ferenczi - 4
Allow running without `--release`
#89 opened by BrandonDyer64 - 1
- 1
glam version conflict
#87 opened by viktor-ferenczi - 1
Some models have black spots
#14 opened by Shatur - 3
OrthographicProjection shaking camera
#26 opened by stillonearth - 2
Function 'retreive_surface' is invalid
#25 opened by viktor-ferenczi - 2
Transparent textures looks black
#19 opened by Shatur - 2
Default app starting in a micro window
#16 opened by trsh - 1
Invisible entities cast shadows
#12 opened by Shatur - 1
This model freeze game on BVH computation
#13 opened by Shatur - 0
Integration with Rapier debug rendering
#15 opened by Shatur - 2
Atomics are broken in naga for metal
#7 opened by superdump