Issues
- 3
Game freezes every 5-10 seconds
#34 opened by JulianGodd - 5
swap to ggrs built-in desync detection
#26 opened by cscorley - 1
suggestion: is it possible to use TimestepMode::Interpolated instead of limiting fps to 60?
#31 opened by soupslurpr - 10
M1/x86 desynchronization
#22 opened by aleksa2808 - 0
desync detection sometimes is incorrect
#17 opened by cscorley