Pinned Repositories
3d2d-imgui
Immediate mode 3D2D UI for Garry's Mod
Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).
AutoLOD
Automatic LOD generation + scene optimization
BigWorld-1.9.1
BigWorld Engine v1.9.1 2008
blender-xray
STALKER (aka xray-engine) import/export plugin for Blender 3D
breakingpoint-localize
Localization of mod (Russian, Poland, Ukraine, and other)
breakingpointmod
Breaking Point Mod
BWXML
A tool for packing and unpacking BigWorld compressed data sections from/to plain XML
City-17-Episode-One-Source
The complete source code for City 17: Episode One. I am open to pull requests that fix bugs or add features the rest of the sourcemod community may find useful.
SilkRAD
GPU-accelerated Source Engine lightmap compiler
cshard447's Repositories
cshard447/3d2d-imgui
Immediate mode 3D2D UI for Garry's Mod
cshard447/Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).
cshard447/AutoLOD
Automatic LOD generation + scene optimization
cshard447/BigWorld-1.9.1
BigWorld Engine v1.9.1 2008
cshard447/City-17-Episode-One-Source-2013
The source code port for City 17: Episode One from Source 2007 to Source 2013. More info: https://kylegospodneti.ch/work/city17/
cshard447/DagorEngine
Dagor Engine and Tools source code from Gaijin Games KFT
cshard447/DOTS-StreamingSamples
DOTS - Streaming samples
cshard447/ethanon
Free 2D game development tool focused on the recent video cards for hardware acceleration and shader effects. It may be used to develop any style of game, such as top-down view RPG's, side scrollers and shoot'em up games. The main goal of this engine is to provide high-quality lighting, shadow and particle effects with an easy to use visual interface and a simple and direct scripting system.
cshard447/Graphics
Unity Graphics - Including Scriptable Render Pipeline
cshard447/HairAndFurHDRP
cshard447/hl2-asw-port
(PROJECT PUT ON HOLD FOR NOW) Half-Life 2 ported to the Alien Swarm: Reactive Drop Engine w/ some small enhancements (mostly lower lightmap scales and some higher res hl2beta textures) by me
cshard447/HLODSystem
cshard447/HLODSystemDemo
HLODSystem is applied to 3DGameKit.
cshard447/IMP
billboard imposter baking for Unity
cshard447/insource
Source Engine Modification
cshard447/lambdawars
Source code of Lambda Wars game, available on the Steam
cshard447/NoahGameFrame
A fast, scalable, distributed game server framework for C++, include actor library, network library,can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
cshard447/py-source-sdk-2013
A Source SDK 2013 fork with automatically generated bindings for Python 3.
cshard447/questeditor2
cshard447/raindrop
cshard447/RoadArchitect
Road Architect for Unity, Private Workplace; Beta Project
cshard447/sci-fi-ui
cshard447/sdk-2013-hammer
Hammer from 2007 brought up to 2013 standards, with added features
cshard447/SO_InterfaceLocalizer
Tool for translating your applications. Supports up to 4 languages at the same time. Supports resources in .xml, .strings, .properties, .txt and other formats.
cshard447/SO_QuestEditor
Source for the Quest Editor of the StalkerOnline game. C# project.
cshard447/Source-PlusPlus
cshard447/te120
cshard447/Unity3D-Terrain-BumpSnowShader
Custom Terrain bump snow shader with tessellation and 4+ textures for Unity3D
cshard447/UnityURP-MobileDrawMeshInstancedIndirectExample
Example project to draw 1million grass instances on mobile
cshard447/VMT-Editor
Visual editor for VMT files used in Source Engine