Pinned Repositories
code-rando
A gibberish "code" generator for graphic or animation projects.
colore-js
JavaScript Color Adjustment Utility
connor-thomas-cleary-2015
Working on new promotional site. Using Riot.js for the first time.
dynamic-menu-exercise
A quick little menu exercise based on a potentially dynamic JSON object.
gamepad-interface
Browser based, customizable interface for utilizing XBOX controller in the browser.
gardenStarter
Proof of concept React project. First React project from scratch.
iso-tactics
WIP: Prototyping some tactics-style map building and pathfinding in Unity.
particle-blastr
A canvas-based particle system generator (WIP).
particle-blastr-example
Example testing page for my utility particle-blastr.js
scarrow
Mobile game prototype WIP.
ctcleary's Repositories
ctcleary/code-rando
A gibberish "code" generator for graphic or animation projects.
ctcleary/colore-js
JavaScript Color Adjustment Utility
ctcleary/connor-thomas-cleary-2015
Working on new promotional site. Using Riot.js for the first time.
ctcleary/dynamic-menu-exercise
A quick little menu exercise based on a potentially dynamic JSON object.
ctcleary/gamepad-interface
Browser based, customizable interface for utilizing XBOX controller in the browser.
ctcleary/gardenStarter
Proof of concept React project. First React project from scratch.
ctcleary/iso-tactics
WIP: Prototyping some tactics-style map building and pathfinding in Unity.
ctcleary/particle-blastr
A canvas-based particle system generator (WIP).
ctcleary/particle-blastr-example
Example testing page for my utility particle-blastr.js
ctcleary/scarrow
Mobile game prototype WIP.
ctcleary/summoner-the-bescarfed
Made with Flixel. Prototype.
ctcleary/summoner-the-bescarfed-unity
A recreation of my Summoner: The Bescarfed AS3.0 prototype, this time using Unity.