/jcaster_crystal

jCaster Crystal Edition

Primary LanguageCrystal

jCaster Crystal Edition

game screenshot

This is a simple but quite efficient raycasting engine written in gosu.cr. Based on Lode's Raycaster.

Controls:

  • WSAD + mouse
  • P to pause
  • Esc to exit.

Installation

TODO: Write installation instructions here

Usage

TODO: Write usage instructions here

Development

TODO: Write development instructions here

Contributing

  1. Fork it (https://github.com/cyberarm/jcaster_crystal/fork)
  2. Create your feature branch (git checkout -b my-new-feature)
  3. Commit your changes (git commit -am 'Add some feature')
  4. Push to the branch (git push origin my-new-feature)
  5. Create a new Pull Request

Contributors