jCaster Crystal Edition
This is a simple but quite efficient raycasting engine written in gosu.cr. Based on Lode's Raycaster.
Controls:
- WSAD + mouse
- P to pause
- Esc to exit.
Installation
TODO: Write installation instructions here
Usage
TODO: Write usage instructions here
Development
TODO: Write development instructions here
Contributing
- Fork it (https://github.com/cyberarm/jcaster_crystal/fork)
- Create your feature branch (
git checkout -b my-new-feature
) - Commit your changes (
git commit -am 'Add some feature'
) - Push to the branch (
git push origin my-new-feature
) - Create a new Pull Request