Run my compiled Vireio perception with supported games
Closed this issue · 3 comments
Dear All,
I'm trying to execute my compiled Vireio perception binary with supported steam games,including Left 4 dead 2 and Batman: Arkham City.
To do so, I downloaded the open source from here (Commits on Mar 21, 2016) and followed the build instructions , then compiled it in Release mode on windows8. I then copied the VRboost.dll from the official downloaded Vireio Perception 3.0.1 into my release folder(C:..\Desktop\Perception\Release\Perception\bin) and executed my compiled Vireio perception binary. Unfortunately, I still saw the 2D rendering in L4d2 and BatmanAC. However, I executed the official Vireio perception Ver 3.0.1 binary with L4d2 and BatmanAC.I could see 3D rendering in both games.
Any hints on how I may dig deeper?
Thank you very much for your helps
There is some really cool stuff in the works for Vireio Perception, but we aren't ready to reveal just yet. Best to ignore. ;-)
Regards,Neil
From: shunhuaiyao <notifications@github.com>
To: cybereality/Perception Perception@noreply.github.com
Sent: Sunday, March 27, 2016 4:57 AM
Subject: Re: [Perception] Run my compiled Vireio perception with supported games (#82)
Dear All,I used DebugView and found there is OutputDebugString, "Aquilinus Runtime not found !", with my compiled vireio perception.exe, like this attachment.
Is there any steps for solving this problem?
Thank you very much.—
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Although it won't be compatible with the newer stuff, if you are committed to trying to get things up and running yourself I would recommend trying an earlier commit as you base to compile.
For example - try compiling the code as this point
79a1714
and seeing if you have the same problems...