A platform game developed with Unity Game Engine and C# scripts as part of the #CrystalizeMyLearning movement where I seek to learn through writing.
To learn more about how I created this game, you can check out my medium article here. (to be updated)
This repository contain the source code for 2 versions of Traveller
- A basic version of the game that has limited camera control and a simple platform,
- An advanced version of the game that has freelook camera, friction, and a more challenging platform
To play the game, you can
- clone this entire repository via your command line
git clone https://github.com/cyberjj999/traveller.git
- Run the basic/advanced version of the game located in
Traveller\Builds\Basic Version\Traveller.exe
Traveller\Builds\Advanced Version\Traveller.exe
respectively.
- The game objective is to move the player (red capsule) to the win zone (yellow plane).
- Dropping off the floating blocks will result in a restart of the game.
- You win when your character successfully make it to the yellow win zone.