/RICE-for-CK3

A regional and cultural flavor mod for Crusader Kings 3, and the successor to Cybrxkhan's Immersion Pack mods for CK2.

Primary LanguageAMPL

Latest Version: Version 1.12.1.a Hotfix for "Dioscorida" (Released 3/30/24, for vanilla patch 1.12.x)

Newest Flavor Pack: South Ethiopia: The Highland Kingdoms

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“Dioscorida [Socotra] is very large but desert and marshy [...] The inhabitants are few and they live on the coast toward the north, which from this side faces the continent. They are foreigners, a mixture of Arabs and Indians and Greeks, who have emigrated to carry on trade there.” - Periplus of the Erythraean Sea, Greek navigational aid from the 1st century CE

RICE, or Regional Immersion and Cultural Enrichment, adds immersion to different regions, cultures, and religions in CK3. As a spiritual successor to my Immersion Packs for CK2, it is a collection of "flavor packs" similar to PI's official flavor pack DLCs. RICE's guiding philosophy is to keep a focused scope that won't change gameplay significantly, but instead adds flavor across the world that is grounded in historical authenticity, especially for lesser-known places, peoples, and histories.

RICE is designed with compatibility in mind, and is technically compatible with most mods; I avoid editing vanilla files to prevent conflicts with other mods. For example, new cultures are added via hidden events at game start instead of directly through province history. If you are a mod author or user and concerned about compatibiliy with RICE, don't hesitate to contact me on the forums or Discord! Also feel free to use my work in your mods - all I ask is that I am credited and (if possible) to give me a heads up.

Manual Installation Steps

DO NOT manually download the master branch unless you know what you're doing as it is a WIP version and not necessarily stable!

  1. Go to https://github.com/cybrxkhan/RICE-for-CK3/releases and find the latest version you wish to download.
  2. Extract the "RICE" folder and "RICE.mod" file from the .zip file to Documents\Paradox Interactive\Crusader Kings III\mod
  3. Launch CKIII and select RICE in the launcher.
  4. Enjoy and play!

The mod folder should look something like this:

NOTE: When re-installing a mod, delete the old version of the mod first before copy and pasting the new one! While it's not always necessary, it's a good habit to do to prevent any potential issues. Additionally, make sure you are not subscribed to the Steam version of the mod, to prevent the launcher from getting confused as to which version to use.

Current Flavor Packs

At the moment, the following RICE flavor packs are included in the mod. Click to view guides which cover the features included in each pack in more detail (please note some guides are unfinished and/or out of date).

Latest Changelog

1.12.1.a Hotfix for "Dioscorida"

  • Various decisions related to the Greenland struggle and Vinland are no longer blocked off if you have a major illness
  • Wendish Confederations and People of Boika now unlock tribal elective
  • Changed localization for Buddhist afterlife
  • Changed Rollo’s difficulty level in the bookmarks to Easy
  • Slightly buffed the Marc’hegion MAA for Bretons
  • Fixed Nile Repentance decision still existing after it was already adapted to be an activity
  • Fixed Sinicize as a West Asian decision being available to other East Asian cultures
  • Fixed decision to change Xwedodah to cousin marriage leaving you with only two tenets; third tenet will now be Religious Law
  • Fixed possible cause of a gamebreaking/freezing event that pops up without options due to Norman code (thanks to user SpunkyGamer1900 for helping me investigate this!)
  • Miscellaneous bugfixes

1.12.1 "Dioscorida"

  • Added new bookmark character in 1066: Bekele of Damot
  • Added improved bookmark map art (courtesy again of Nezaros, lead dev of the Rajas of Asia mod that expands the map into Asia)
    • Added 12 legends:
    • The Greenland Colony Succeeds
    • Sunset Invasion
    • Settlement of Vinland
    • Reformation of Tambapanni’s Sangha
    • A New Socotra
    • Return of the Hephthalites
    • The Khuzi Renaissance
    • The Great Saharan Empire
    • Revival of the Tuyuhun
    • Songs of Holy Mary
    • Guardians of the Diamond Throne
    • Gateway to the Sahara
  • Added additional ethnicities for some of the new East African cultures for RICE+EPE
  • Expanded extent of Darada culture (per suggestions by Soraya, Rajas of Asia modder and researcher)
  • Tweaked religious setup in south Armenia and north Mesopotamia (also per Soraya’s suggestions)
  • Tweaked Kasdanianism spread in 867 (Soraya strikes again)
  • Kasdanianism, Gayomarthianism, and Behafaridism are now also involved in the Persian struggle by default
  • Moved Finnic/Uralic religion localization file to the replace folder to repress a lot of false alarm errors
  • Reduced prestige requirement for completing the Greenland struggle with the Regional Integration ending
  • Cao Yijin’s aspiration now requires him to hold the kingdom of either Guiyi or Xi Xia (as a workaround for vanilla weirdness with succession and titles)
  • Replaced Sami holy site of Hiiumaa with Akkel
  • Removed Concubine tradition from Kinh (Vietnamese)
  • Fixed the Polabian princes’ Budivoj and Henry’s alliances with King Magnus and Duke Ordulf autocancelling after a day in the 1066 start
  • Miscellaneous bugfixes

Credits

Thanks to all I worked with, took stuff from, and provided me encouragement and feedback over the years. Huge thanks to the kind souls who take the time to translate the mod and put up with my erratic update schedule.

Special thanks in particular to:

  • Atreides for bookmark icons
  • B7E7 for collab and content from BlackEmperor's Africa Plus mod
  • Bonseny for the amazing VIET and RICE logos and the beautiful 3D art assets
  • Celticus for a lot of useful help and suggestions
  • DrStein(Dupont) for revamped artwork
  • Fische for the Dragon Blood art icon and Vertimnus for donating it to me (originally made for Sinews of War)
  • George Hammond for some music (see here for more of his work)
  • Henry for the Better Bedouin Culture mod
  • KeizerHarm for UI work
  • Lahom for most Native American names
  • Макс for Erzya and Moksha names and info
  • Msl229 for Eastern Europe research and code
  • Naatturi for content from the Ukonusko Overhaul mod
  • Nezaros for religion and bookmark art
  • Nix for Evenki names
  • PinkPanzer for some decision art
  • Rajas of Asia for Asian stuff and collab
  • Shatzi for more Breton content
  • Soraya for a lot of research and code
  • The Fallen Eagle for some icons and collab
  • The Not So Lonely Arrikirri and Tundragrass for help on the Zunbils
  • YTnuBF for Native American ethnicities from the Amerindian Steppe Tribe mod