Explore a vast procedurally generated universe filled with unique planets, star systems, nebulas, and black holes. Discover new worlds and gather resources.
- Procedural Generation: Each playthrough generates a unique seeded universe with countless planets and star systems.
- Open World: Explore freely in a seamless open world without predefined boundaries or loading screens.
- Planet Exploration: Visit planets, traverse diverse landscapes, and collect resources.
- Resource Gathering: Collect resources found on planets to upgrade your empire unlock new abilities.
- Upgrades and Customization: Acquire new technologies to enhance your exploration capabilities.
- In Visual Studio, clone this repo
- Set to release mode
- Run the game
- Movement: W,A,S,D
- Navigation: I,J,K,L
- Selection: Space
Contributions are welcome, if you have any ideas, bug reports, or want to add new features to the game, feel free to submit a pull request. It's apprechiated if you follow the existing style of code.
This project is licensed under the GNU General Public License 3.0. You are free to run, study, modify, and distribute the software. If you distribute GPL-licensed software or a derivative work, you must provide the corresponding source code and ensure that the same license is applied to the distributed work.
- Special thanks to javidx9 for his videos.
I have no idea why there are 3 layers of nested "CosmicFortune" folders out of nowhere, but if you want to look at the changes made to a file you have to view the old file's history now.