A tool for generating audio occlusion for V MLOs.
It was created as an incentive to help the community move to FiveM's native audio system.
This tool uses the CodeWalker XML format, so you need to extract/import game files with CodeWalker before using the generated files.
If you don't know what is audio occlusion or how it works on V, the following content will be useful to you:
Download
Get the latest version of the tool from the releases section.
Build (for developers)
# Clone this repository
$ git clone https://github.com/pedr0fontoura/gtav-audio-occlusion
# Navigate to the repo directory
$ cd gtav-audio-occlusion
# Install the project dependencies
$ yarn
# Run the tool
$ yarn start
- Nikez for the initial documentation about audio occlusion.
- appricotflower821 for the rage.re research and the path nodes original algorithm.