d3rpp/spirv-example
reads an HLSL/GLSL file and converts it to SPIR-V, then it reads the SPIR-V Words and compiles them to HLSL and MSL (Apple Metal Shader Language), uses shaderc
Rust
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reads an HLSL/GLSL file and converts it to SPIR-V, then it reads the SPIR-V Words and compiles them to HLSL and MSL (Apple Metal Shader Language), uses shaderc
Rust
No one’s star this repository yet.