Fractal renderer using minilibx.
TODO:
- Julia
- Mandelbrot
- More fractals
- Draw bifurgation diagram
- Basic movement / zoom
- Better movement & zom using cursor pos
- load fractals as a .so
- Add pthreads suport
- Add GMP suport
- Threads should not be created / deleted at each frames
- Re-use pixels frome prev frame
- Use prev-frame pixels to determine stable area and optimise by avoiding useless calculations
- Quternions fractals
- 3D third person camera
- Color smoothing
- Add a console mode
NOTES:
- CPU has been choosen because arbitrary precision arithmetic is still not compatible with hardware accelerators.