Issues
- 3
- 5
patch baked file system
#79 opened by da1nerd - 4
patch stumpy to support crystal 0.35
#81 opened by da1nerd - 0
- 2
write documentation
#29 opened by da1nerd - 0
- 0
Add a default camera if there is no camera.
#80 opened by da1nerd - 6
improve startup performance
#75 opened by da1nerd - 2
shader `uniform` macro needs to be more forgiving
#33 opened by da1nerd - 0
write better abstraction around textures.
#54 opened by da1nerd - 1
Support uniform array types
#64 opened by da1nerd - 1
- 0
abstract the world clock out of the skybox
#77 opened by da1nerd - 0
convert as many classes to structs as possible.
#78 opened by da1nerd - 0
Create a better skybox abstraction
#74 opened by da1nerd - 0
Add github action so we can run tests on macOS
#76 opened by da1nerd - 1
This project is dope.
#71 opened by Iainmon - 0
Support just colored GUI elements.
#73 opened by da1nerd - 0
system implementations should go into stdlib
#62 opened by da1nerd - 2
shader implementations should go into stdlib
#63 opened by da1nerd - 0
Spend some time cleaning up TODOs in the code
#70 opened by da1nerd - 1
Fix 3rd person camera controls
#66 opened by da1nerd - 1
Frequent crashes after OS upgrade
#65 opened by da1nerd - 2
Automate setting the vertex attribute pointers
#61 opened by da1nerd - 1
Improve OBJ loader
#59 opened by da1nerd - 0
The glsl parser needs to understand comments
#60 opened by da1nerd - 1
Abstract `Material` into `TexturePack`
#58 opened by da1nerd - 1
- 0
create a height map generator
#53 opened by da1nerd - 1
Default Lighting systems
#47 opened by da1nerd - 0
Add Systems for transformation and input
#57 opened by da1nerd - 4
Create entity system
#51 opened by da1nerd - 5
Write some better default shaders
#38 opened by da1nerd - 0
Default materials
#48 opened by da1nerd - 1
Shadow mapping
#46 opened by da1nerd - 0
add support for occlusion culling
#44 opened by da1nerd - 0
rename node dir to objects
#42 opened by da1nerd - 0
- 3
add example to readme
#31 opened by da1nerd - 0
refine the namespaces
#40 opened by da1nerd - 0
- 2
- 1
Embed default shaders into the provided lights
#35 opened by da1nerd - 0
include required libraires in the shard.yml
#36 opened by da1nerd - 0
- 0
remove hardcoded files paths to resources
#34 opened by da1nerd - 0
- 2
- 0
Unify color usage around a single color class.
#28 opened by da1nerd - 0
Move Uniform::Serializable into Shader class
#26 opened by da1nerd