This is my playground while I work through some tutorials on building a 3d game engine. The actual game engine is Prism.
NOTE: this was recorded at 5fps, but runs at 60fps.
TODO: Write installation instructions here
TODO: Write usage instructions here
TODO: Write development instructions here
- Fork it (https://github.com/neutrinog/tutorial-game/fork)
- Create your feature branch (
git checkout -b my-new-feature
) - Commit your changes (
git commit -am 'Add some feature'
) - Push to the branch (
git push origin my-new-feature
) - Create a new Pull Request
- Joel - creator and maintainer