daenvil/MarkdownLabel
A custom Godot node that extends RichTextLabel to use Markdown instead of BBCode.
GDScriptMIT
Issues
- 1
- 3
Custom syntax?
#7 opened by generrosity - 0
- 1
Add checkbox support
#4 opened by RibalGZ - 1
Add reference links support
#3 opened by daenvil - 0
- 0
Override `text` setter behavior
#2 opened by daenvil - 0
Allow to define bbcode properties in markdown
#5 opened by daenvil