Pinned Repositories
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ActionRoguelike
astc-encoder
This is the official repository for the Arm ASTC Encoder, a texture compressor for the Adaptive Scalable Texture Compression data format.
DirectX11-With-Windows-SDK
现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x
Draw-Sphere-in-voxel
Falcor
Real-Time Rendering Framework
fiber-edge-to-fiber-algorithm
hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
Nonwoven-Effience-Simulation
Optical-Microscope-automatic-control-system
dafeichong's Repositories
dafeichong/fiber-edge-to-fiber-algorithm
dafeichong/Nonwoven-Effience-Simulation
dafeichong/Optical-Microscope-automatic-control-system
dafeichong/-
dafeichong/ActionRoguelike
dafeichong/astc-encoder
This is the official repository for the Arm ASTC Encoder, a texture compressor for the Adaptive Scalable Texture Compression data format.
dafeichong/DirectX11-With-Windows-SDK
现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x
dafeichong/Draw-Sphere-in-voxel
dafeichong/Falcor
Real-Time Rendering Framework
dafeichong/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
dafeichong/il2cpp_plus
改造过的支持HybridCLR的il2cpp版本
dafeichong/Image-Fusion-Framework
dafeichong/learngit
learngit Test repository
dafeichong/Pilot
Pilot – mini game engine for games104