daid/SeriousProton
C++ game engine coded on top of SDL from scratch. There will be dragons and undocumented stuff in here.
CMIT
Issues
- 0
Allow triggering audio playback on clients.
#242 opened by oznogon - 0
Method to synchronize assets from server to clients
#241 opened by oznogon - 2
- 1
Ubuntu CI fails on `maybe-uninitialized` error
#220 opened by oznogon - 0
Re-implement RenderTarget::drawPoint
#226 opened by oznogon - 1
Regression in dtoa_milo
#54 opened by oznogon - 0
cat stepped on keyboard
#221 opened by oznogon - 0
BASIS v1.15 causes `class-memaccess` warnings
#219 opened by oznogon - 0
Send User-Agent HTTP header on requests
#216 opened by oznogon - 0
- 1
Segfault in 2022.03.16
#213 opened by asdil12 - 2
Segfault on Debian 11 with tun interface
#209 opened by mhthies - 0
- 0
- 5
- 0
Android crash
#6 opened by MadmanKThree - 3
Cant build debug
#18 opened by thorgod - 1
- 9
error: non-void function does not return a value
#124 opened by yurivict - 1
Server Crash Randomly
#27 opened by JosefRDA - 1
SeriousProton does not compile under gcc 6.1.1
#13 opened by Mewp - 1
Please tag releases
#10 opened by mhjacks - 2
- 0
- 0
- 1
Build problems on Linux
#4 opened by vslotman