Or Google Material Design Color for Swift
This library contains all colors defined in Google guidelines for Material design using a set of struct constraints.
Included with this library there are a NSColor/UIColor initializer for converting Hex to Colors.
In the Script folder there is a script written in python which can be used to parse the Google website linked above and produce a list of struct with colors. It's manly for internal use but feel free to do whatever you want with it. (Note: Text colors are taken from css file)
// iOS
var myColor = UIColor(rgba: MaterialColors.Red.P500.HUE))
var myTextColor = UIColor(rgba: MaterialColors.Red.P500.TEXT))
// OSX
var myColor = NSColor(rgba: MaterialColors.Red.P500.HUE))
var myTextColor = NSColor(rgba: MaterialColors.Red.P500.TEXT))
This library is written in Swift and (should be) compatible with OSX and iOS development but I am not using Yosemite yet so feedbacks are welcome.
This code is distributed under the terms and conditions of the MIT license.