Pinned Repositories
afterinit-django
afterinit-heroku
afterinit-typescript
architect
A simple yet powerful plugin system for large-scale node applications
ArcoexBot
A simple Discord bot aimed at arbitrary code execution.
ArkGameFrame
A fast, scalable, distributed game server framework written by C++, include actor library, network library,can be used as a real time multiplayer game engine ( MMO RPG ), which support Lua script and Unity3d client. Plan to support UE4, Cocos2dx client.
aseprite
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
BrowserQuest
A HTML5/JavaScript multiplayer game experiment
codemotion2015
Introduction to development of multiplayer HTML5 games (with Socket.io)
dava.framework.templateproject
Template Projects for dava.framework
danAllmann's Repositories
danAllmann/afterinit-django
danAllmann/afterinit-heroku
danAllmann/afterinit-typescript
danAllmann/ArkGameFrame
A fast, scalable, distributed game server framework written by C++, include actor library, network library,can be used as a real time multiplayer game engine ( MMO RPG ), which support Lua script and Unity3d client. Plan to support UE4, Cocos2dx client.
danAllmann/aseprite
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
danAllmann/colyseus
Multiplayer Game Server for Node.js.
danAllmann/core
Cloud9 Core - Part of the Cloud9 SDK for Plugin Development
danAllmann/godot
Godot Engine – Multi-platform 2D and 3D game engine
danAllmann/haxe
Haxe - The Cross-Platform Toolkit
danAllmann/HEAD
A list of everything that could go in the <head> of your document
danAllmann/init-grunt
danAllmann/init-gulp
danAllmann/init-python
danAllmann/initializer
danAllmann/nakama
Distributed server for social and realtime games and apps.
danAllmann/nano
Lightweight, facility, high performance golang based game server framework
danAllmann/netcode.io
A simple protocol for secure client/server connections over UDP
danAllmann/NoahGameFrame
A fast, scalable, distributed game server framework for C++, include actor library, network library,can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. https://github.com/ketoo/NFClient
danAllmann/pixi.js
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
danAllmann/riot-android
A glossy Matrix collaboration client for Android
danAllmann/SerpentAI
Game Agent Framework. Helping you create AIs / Bots to play any game you own! BETA
danAllmann/studybook
danAllmann/studygrunt
danAllmann/studyphaser
danAllmann/studysidescroller
danAllmann/studysmartfoxserver
danAllmann/studyts
danAllmann/synapse
Synapse: Matrix reference homeserver
danAllmann/UglifyJS2
JavaScript parser / mangler / compressor / beautifier toolkit
danAllmann/venus-hackerrank