danbystrom
Between the spaces along the wall. Appearing faces that disappear at dawn. We're getting closer, I can see the door. Closer and closer, Cthulhu calls.
Visual Design Softscape ABOnsala, Sweden
Pinned Repositories
cognitive-services-speech-sdk
Sample code for the Microsoft Cognitive Services Speech SDK
factor10.Obj2Db
LarvSharpDx
3D remake of the classic game Serpentine written in C# with SharpDx
ScamScatter
Open Source Real time procedural mesh destruction for Unity3D. Created out of necessity for http://www.instagram.com/ungoltales
Serpent
SkyFade
Fade geometry smoothly to the skybox near the far plane
System.IO.Abstractions
Just like System.Web.Abstractions, but for System.IO. Yay for testable IO access!
UngolTalesWiki
One game to rule them all
VisionQuest
ImageSharp
:camera: A modern, cross-platform, 2D Graphics library for .NET
danbystrom's Repositories
danbystrom/ScamScatter
Open Source Real time procedural mesh destruction for Unity3D. Created out of necessity for http://www.instagram.com/ungoltales
danbystrom/LarvSharpDx
3D remake of the classic game Serpentine written in C# with SharpDx
danbystrom/SkyFade
Fade geometry smoothly to the skybox near the far plane
danbystrom/cognitive-services-speech-sdk
Sample code for the Microsoft Cognitive Services Speech SDK
danbystrom/factor10.Obj2Db
danbystrom/Serpent
danbystrom/System.IO.Abstractions
Just like System.Web.Abstractions, but for System.IO. Yay for testable IO access!
danbystrom/UngolTalesWiki
One game to rule them all
danbystrom/VisionQuest