A shader effect which allows you to see certain objects through walls.
Many games, especially stealth games, give players the tools they need to see objects and entities through walls. In this project, I use URP Renderer Features and a glowing shader to make it possible to see through walls.
This project uses Unity 2020.3.21f1 and URP 10.6.0, but it should work with other versions.
This project is part of a tutorial which is available in the following places:
This project and the corresponding tutorials were created by Daniel Ilett.
This project was released on January 31st 2022.