Pinned Repositories
BallanceLikeGame
Ballance like game test using clean code
BlockProblemGame
Based on a small 4x4 grid of wooden blocks, the player must place and orient the colours and arrows correctly
BresenhamsCircle_6502
Bresenhams Circle, implemented in BASIC and 6502 Assembly
MouseWrap
A utility that 'wraps' the mouse cursor movement around the edges of the screen
ReptonReturns
unity-github-actions
GitHub Actions for Unity CI
VineGeneration
Procedural Mesh Generation of a Vine
ScreenManager
Flexible way to manage screens with transitions for Unity
danieldownes's Repositories
danieldownes/MouseWrap
A utility that 'wraps' the mouse cursor movement around the edges of the screen
danieldownes/BresenhamsCircle_6502
Bresenhams Circle, implemented in BASIC and 6502 Assembly
danieldownes/ReptonReturns
danieldownes/unity-github-actions
GitHub Actions for Unity CI
danieldownes/BallanceLikeGame
Ballance like game test using clean code
danieldownes/BlockProblemGame
Based on a small 4x4 grid of wooden blocks, the player must place and orient the colours and arrows correctly
danieldownes/danieldownes
danieldownes/DarkBASIC
Archive of my old DarkBASIC programs.
danieldownes/elimination
Elimination game clone in Godot
danieldownes/MatchThree
danieldownes/VineGeneration
Procedural Mesh Generation of a Vine
danieldownes/FFmpegUnityBind2
Added FFmpeg Record Camera Component Example, for easy reuse in other projects
danieldownes/Fusion-Dragonhunters-VR
https://doc.photonengine.com/en-us/fusion/current/samples/game-samples/fusion-dragonhunters-vr
danieldownes/GameEngineComparison
danieldownes/hello-github-actions
danieldownes/leetcode
danieldownes/md-graph
danieldownes/Noughts-N
danieldownes/Noughts-n-Crosses-3D
Noughts 'n' Crosses - 3D - From 2000-2001
danieldownes/podcast-test
danieldownes/QBasic
Archive of my old QBasic code from around 1998 to 2000.
danieldownes/recttransformviewport
danieldownes/selection-of-occluded-objects-within-volumetric-interactive-environments
DOWNES, Daniel. (2006). Techniques for efficient selection of occluded objects within volumetric interactive environments. Sheffield Hallam University. (Creative Commons Share-Alike, CC BY-SA).
danieldownes/SfmlSlopedIsometric
Open Source Sloped Terrain using SFML and C++
danieldownes/SnakesAndLaddersTest
danieldownes/StarshipUltimatum
StarshipUltimatum
danieldownes/UniDi
Dependency Injection for Unity
danieldownes/UnityMerges
Workshop relating to Unity related merge conflict
danieldownes/VisualBasic6
Archive of notable Visual Basic 6 programs and utilities and I created from around 2000 to 2006.
danieldownes/XeriosScreenManager
Manage screens Unity, Xerios Screen Manager