This is a top-down space shooter game I have made some time ago with SFML.
It is, in my opinion, quite fun, but the code isn't very good.
I have uploaded it here not only to share it, but also to hopefully encourage myself to refactor it.
The game is meant to be built in an appropriate build folder in the root of the project, otherwise the assets won't be found.
A recent version of SFML needs to be installed.
Movement: WASD
, IJKL
or arrow keys
Shoot: Spacebar
Auto-Shoot: G
Switch Ship Type: 1 2 3
or 8 9 0
The game is mostly about dodging bullets.
There is no real way to win, just try to beat your high score and have fun.
Here is a small gif to show the game in movement.
Sprites are provided by Unlucky Studio.
http://opengameart.org/content/complete-spaceship-game-art-pack
http://unluckystudio.com
Music by Eric Matyas.
http://soundimage.org/sample-page/
As Eric requests, he is also credited in the game itself (the game over screen).
Sound effects are from the website freesfx.
http://www.freesfx.co.uk
Font by Paul D. Hunt
https://fonts.google.com/specimen/Source+Sans+Pro