This is a Unity Game Engine project which includes a Shader Graph made shader to create Fake Interior Effect on you Game Objects. This effect has no OverLoad on graphic render system. The Shader use a Cubemap image as a fake interior image with only One Draw Cell!
You can watch a video of Shader's functionality in below link:
Thanks to Mert Kirimgeri and Game Dev Guide for the great tutorial and help in the current source. Images are downloaded from https://hdri-haven.com/