TurboX is a support library for libGDX based projects that provides common utilities that you might need during the development of this game using this library. Actually, it's just the common library I use for my games, but made public to the community.
The easiest way to start learning about TurboX is checking out our Wiki, where articles and documentation on the features for this library will be provided. You can also take a look at the Javadoc for the complete API reference.
This library is published as a Maven artifact in the Open Source Sonatype Repository Hosting service (OSSRH) in the snapshots repository. To use the latest development version in your project, add the following dependency:
compile 'es.danirod:turbox:0.1.0-SNAPSHOT'Or if you prefer the Maven artifact:
<dependency>
<groupId>es.danirod</groupId>
<artifactId>turbox</artifactId>
<version>0.1.0-SNAPSHOT</version>
</dependency>Visit the wiki if you need more help.
TurboX is open source and released under the terms of the Apache License 2.0. By contributing code to this project you agree to that license. See the LICENSE file for the complete text.
At the moment TurboX is on early development and I don't suggest making big changes to the API without my consent first. However, contributions are still allowed and thanked. Read the CONTRIBUTING file for more information before even cloning the repository, please.
