dantogno
Game Design Professor at Columbia College Chicago and Director at Night City.
Night CityChicago, IL
Pinned Repositories
aiku
http://aiku-game.com
command-pattern-unity
Demo of command pattern in Unity. http://gameprogrammingpatterns.com/command.html
dialogue-system-third-person-sample
first-person-character-controller
Based on the Book of the Dead player.
FPSController-Teleport
teleportation example using standard assets rigidbody fps controller.
observer-pattern-unity
Unity example implementation of observer pattern as described in http://gameprogrammingpatterns.com/observer.html.
properties-and-coroutines
Simple demonstration of properties and coroutines for Unity learners.
singleton-pattern-unity
Unity example implementation of the Singleton pattern as described in http://gameprogrammingpatterns.com/singleton.html.
unity-scripting-upgrade
UnityAzureSample
dantogno's Repositories
dantogno/unity-scripting-upgrade
dantogno/dialogue-system-third-person-sample
dantogno/FPSController-Teleport
teleportation example using standard assets rigidbody fps controller.
dantogno/guess-who
AR game for Logan Playtest Party
dantogno/ages-p
AGES project
dantogno/Brain-Agents-Feedback
Spot for reporting issues and formally submitting feedback for the game Brain Agents.
dantogno/Channel-Death-Docs
This repository contains process and design documentation for the game Channel: Death.
dantogno/colum-online-game-dev
FPN project
dantogno/Crash-Test-Escape
A 2D side scrolling platformer created in a 3D Unity project that's about a crash test dummy who comes to life and must escape the test facility.
dantogno/FishStory
A narrative-driven fishing game.
dantogno/GameFeelMovementExercise
Practice tuning movement physics through playtesting and iteration.
dantogno/grandma-game
A virtual reality experience bonding with your grandma as you help her set up her entertainment center.
dantogno/ice-cold-beer
Repository for Intro to Game Dev project 1.
dantogno/OfficeHoursWeek5
dantogno/project-management-demo
This repository is meant to document and demonstrate an agile method for project management using GitHub. While it is intended for my students and may reference assignments, I will try to make it as agnostic and generally useful as possible.
dantogno/projectManagementDemo23
dantogno/quake-deathmatch
dantogno/quake-map
This is a sample of how to use GitHub as a process journal for a Quake map.
dantogno/quake-mp-23
dantogno/quake-singleplayer-map
dantogno/QuakeMapDemo
Investigating best practices for Quake level editing and GitHub.
dantogno/QuakeRepoTest2
Testing gitignores for Quake mapping.
dantogno/stealth-extended
dantogno/test-repo
walkthrough for live session
dantogno/testUnityGit
dantogno/Third-person-design-scenarios
dantogno/top-down-shooter-frb-demo
Example game for the FlatRedBall game engine with accompanying video tutorials.
dantogno/tp
T.P. is a VR game about a haunted bathroom.
dantogno/unity-conflict-avoidance
Sample Unity project for demonstrating strategies to avoid conflicts in Unity.
dantogno/WendyGoesHiking
An intimate, immersive narrative experience