/opengl-cherno

Cross platform implementation of the code presented in the OpenGL series by Youtuber The Cherno (https://www.youtube.com/playlist?list=PLlrATfBNZ98foTJPJ_Ev03o2oq3-GGOS2)

Primary LanguageC++

opengl-cherno

Cross platform implementation of the code presented in the OpenGL series by Youtuber The Cherno (https://www.youtube.com/playlist?list=PLlrATfBNZ98foTJPJ_Ev03o2oq3-GGOS2)

TODO:

  • Add main_final.cpp files

Array buffer: data from CPU to GPU (used to store vertices) Uniform: data from CPU to shader code Shaders: vertex and fragment (90% of use cases) Material: ? Framebuffer Lighting Shadow mapping Post processing/effects