GameEngine CodeFactor

How to build

Install the Vulkan SDK.
Set VULKAN_SDK environment variable to the vulkan SDK root directory path.

Install vcpkg.
Set VCPKG_ROOT environment variable to the vcpkg root directory path.
Add VCPKG_ROOT/Bin to your path environment variable (required to call glslc).

Install CMake.

Run

cmake -B build -S . -DCMAKE_TOOLCHAIN_FILE=${VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake
cmake --build build