Actor Interaction Plugin is an Open-source Mountea Framework components-based simple framework providing utilities for smart Actor Interaction with other Actors. Developed with Game Developers in mind to allow as easy as possible implementation while maintaining high scalability and diverse options to tweak everything.
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🟩 - Supported 🟨 - WIP 🟪 - Deprecated 🟥 - Partially supported
Engine Version | Plugin Version | Support |
---|---|---|
UE 4.25 | 2.0.0.0 | 🟪 |
UE 4.26 | 3.0.1.5 | 🟪 |
UE 4.27 | 3.0.1.5 | 🟪 |
UE 5.00 | 3.0.1.5 | 🟥 |
UE 5.1 | 3.0.1.6 | 🟩 |
UE 5.2 | 3.0.1.6 | 🟩 |
UE 5.3 | 3.0.1.6 | 🟩 |
Download the plugin (either from Releases or from Marketplace). For a more detailed guide take a look at the Wiki page.
- Download the branch release you are interested in
- Instal the plugin to your Game Project (within /Plugin folder)
The best way to describe the usage is to take a look or play the demo build.
- Master: A development branch, that should always be relevant to the most current Engine version.
- Version Branch: A development branch for a specified Engine version