david-h-e-lin's Stars
gnikoloff/drawing-graphics-on-apple-vision-with-metal-rendering-api
Drawing graphics efficiently on Apple Vision using the Metal rendering API
DigitalProductionExampleLibrary/OpenPBRShaderPlayground
A MaterialX and OpenUSD asset created by Adobe to demonstrate a modern look-development approach using the OpenPBR Surface shading model
westerndigitalcorporation/usd-s3-resolver
S3 Asset Resolver plugin for Pixar's USD
LumaPictures/usd-uri-resolver
Pluggable URI ArResolver for USD
shotgunsoftware/tk-framework-perforce
Common Perforce functionality
shotgunsoftware/tk-multi-perforce
Common Perforce commands
xflr6/graphviz
Simple Python interface for Graphviz
jrfonseca/gprof2dot
Converts profiling output to a dot graph.
ColinKennedy/USD-Cookbook
USD Example Projects
dekekincaid/nuke.env
my nuke environment setup
iimachines/Maya2glTF
Maya to glTF 2.0 exporter
BabylonJS/Exporters
Exporters for Babylon.js and gltf file formats
maxxfrazer/RealityUI
A Swift Package for creating familiar UI Elements and animations in RealityKit. For both Augmented Reality or Virtual Reality scenes. Now with visionOS support.
AcademySoftwareFoundation/OpenShadingLanguage
Advanced shading language for production GI renderers
dynaconf/dynaconf
Configuration Management for Python ⚙
freeCodeCamp/pantry-for-good
An open source food bank logistics and inventory management tool
sideeffects/GameDevelopmentToolset
A series of Houdini shelf tools that are geared towards game developers!
david-h-e-lin/geo2prt
Conversion tools for Houdini bgeo and Krakatoa prt
ThinkboxSoftware/PRT-IO-Library
C++ library for reading and writing PRT particle files
wetadigital/lensDistortion_3de
Nuke nodes for 3D Equalizer lens distortion plugin kit
imageworks/Field3D
[NO LONGER MAINTAINED] A library for storing voxel data on disk and in memory.
danbethell/rmanptcsop
Houdini geometry operator (SOP) for loading and displaying RenderMan point clouds.