davidhart's Stars
markmoxon/elite-source-code-nes
Fully documented and annotated source code for Elite on the Nintendo Entertainment System (NES)
PacktPublishing/3D-Graphics-Rendering-Cookbook
3D Graphics Rendering Cookbook, published by Packt.
roxlu/cmake-freetype-harfbuzz
Example how to compile Freetype + Harfbuzz
KhronosGroup/glTF-Sample-Models
glTF Sample Models
KhronosGroup/glTF-Blender-IO
Blender glTF 2.0 importer and exporter
openblack/openblack
openblack is an open-source game engine that supports playing Black & White (2001).
PerMalmberg/Smooth
C++ framework for embedded programming on top of Espressif's ESP-IDF.
bbulkow/FastLED-idf
FastLED port to the ESP-IDF 4.0 development environment
nvpro-samples/gl_vk_chopper
Simple vulkan rendering example.
twobigears/tb_peakcomp
A stereo peak compressor for Pd and libpd. Free = MIT licensed.
360Controller/360Controller
TattieBogle Xbox 360 Driver (with improvements)
orbit/orbit
Orbit - Virtual actor framework for building distributed systems
microsoft/RoslynClrHeapAllocationAnalyzer
Roslyn based C# heap allocation diagnostic analyzer that can detect explicit and many implicit allocations like boxing, display classes a.k.a closures, implicit delegate creations, etc.
ValveSoftware/ToGL
Direct3D to OpenGL abstraction layer