2nd set of OpenGL screencasts These screencasts use OpenGL 2.1 and GLUT. They are meant to be used as an introduction to OpenGL. If you have any problems with the code, please let me know by filing a bug report. Episode 11: Code Organization Episode 12: Lighting and Materials Part 1: Setup and Normals Episode 13: Lighting and Materials Part 2: Materials Episode 14: Textures Part 1 Episode 15: Textures Part 2 Episode 16: Animation Part 1 Episode 17: Animation Part 2 Episode 18: Overlays Episode 19: Blending Episode 20: Anti-Aliasing