Pinned Repositories
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
advanced-go-programming-book
:books: 《Go语言高级编程》开源图书,涵盖CGO、Go汇编语言、RPC实现、Protobuf插件实现、Web框架实现、分布式系统等高阶主题(完稿)
apisix
The Cloud-Native API Gateway
architect-awesome
后端架构师技术图谱
Architecture-Evolution
各大互联网公司的架构演进之路。欢迎大家推荐,一起来完善!
AssetBundles-Browser
Editor tool for viewing and debugging asset bundle contents before and after builds
assetDemo
unity asset demo
ATerribleKingdom
Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets
Awesome-Unity-Shader
:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
rummyserver
dawsonzhangwei's Repositories
dawsonzhangwei/Architecture-Evolution
各大互联网公司的架构演进之路。欢迎大家推荐,一起来完善!
dawsonzhangwei/ATerribleKingdom
Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets
dawsonzhangwei/dbweb
A web based database admin tool written by Golang support mysql/postgres/sqlite
dawsonzhangwei/Egametang
Unity3D Client And C# Server Framework
dawsonzhangwei/EscapeLizards
Source Code for Escape Lizards ( http://store.steampowered.com/app/508940/Escape_Lizards/ )
dawsonzhangwei/EventBus
C# 事件总线实现
dawsonzhangwei/GameAI-BehaviorTree
GameAI-BehaviorTree My Impelement
dawsonzhangwei/goworld
Scalable Distributed Game Server Engine with Hot Swapping in Golang
dawsonzhangwei/ILRuntime
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
dawsonzhangwei/kongkongxiyou
dawsonzhangwei/layui
采用自身模块规范编写的前端 UI 框架,遵循原生 HTML/CSS/JS 的书写形式,极低门槛,拿来即用。
dawsonzhangwei/MagicLand
This is a 2D platformer game
dawsonzhangwei/mmoserver
SWG:ANH - MMOServer
dawsonzhangwei/MongoCola
A MongoDB Administration Tool
dawsonzhangwei/navmesh
navigation mesh in golang
dawsonzhangwei/NoahGameFrame
A fast, scalable, distributed game server framework for C++, include actor library, network library,can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. https://github.com/ketoo/NFClient
dawsonzhangwei/orleans
Orleans - Distributed Virtual Actor Model
dawsonzhangwei/Pebble
Pebble分布式开发框架
dawsonzhangwei/pomelo-cocos2d-js-demo
dawsonzhangwei/pomeloclientcpp
pomelo的cocos2dx客户端的C++版本,使用最新的libpomelo2
dawsonzhangwei/projectanarchy
Stores the most recent source code for Project Anarchy. For the full SDK and data, please download it from http://www.projectanarchy.com/download
dawsonzhangwei/reaper-squad
Prototype of a game I did a while ago, here for historical reasons.
dawsonzhangwei/tbnn
一款用laya做的棋牌游戏
dawsonzhangwei/tools
The tools used in gonet2
dawsonzhangwei/uMVVM
a simple unity mvvm framework
dawsonzhangwei/unitychan-crs
Unity-Chan "Candy Rock Star" Live Demo
dawsonzhangwei/UnityFramework
基于Unity3D 5.4版本实现的热更新
dawsonzhangwei/UnityStudio
Unity Studio is a tool for exploring, extracting and exporting assets from Unity games and apps.
dawsonzhangwei/WaterByBakeDepth
基于预渲染顶点色的水编辑器