Attention, this repo is old. Please refer to the latest implementation at: https://github.com/snowkit/linc_nanovg
###Haxe Hxcpp-externs for https://github.com/memononen/nanovg
Please note, that this library uses haxe 3.2 features for the binding. So right now(Feb 2015) you will need the development version of haxe&hxcpp till haxe 3.2 is released to make it work. Thanks.
You may install using:
haxelib git hx-nanovg https://github.com/dazKind/hx-nanovg
cd <your haxelib-dir>/hx-nanovg/git/
git submodule update --init
or
git clone https://github.com/dazKind/hx-nanovg --recursive
haxelib dev hx-nanovg hx-nanovg
then clone https://github.com/memononen/nanovg into /deps/nanovg.
- Demo uses Lime (stencil buffer enabled!)
- uses https://github.com/native-toolkit/glew as submodule
NanoVG is small antialiased vector graphics rendering library for OpenGL. It has lean API modeled after HTML5 canvas API. It is aimed to be a practical and fun toolset for building scalable user interfaces and visualizations.