Note: This is the development branch of the buildkite-agent, and may not contain files or code in the current stable release.
The buildkite-agent is a small, reliable, and cross-platform build runner that makes it easy to run automated builds on your own infrastructure. It’s main responsibilities are polling buildkite.com for work, running build jobs, reporting back the status code and output log of the job, and uploading the job's artifacts.
Full documentation is available at buildkite.com/docs/agent
$ buildkite-agent --help
Usage:
buildkite-agent <command> [arguments...]
Available commands are:
start Starts a Buildkite agent
annotate Annotate the build page within the Buildkite UI with text from within a Buildkite job
artifact Upload/download artifacts from Buildkite jobs
meta-data Get/set data from Buildkite jobs
pipeline Make changes to the pipeline of the currently running build
step Make changes to a step (this includes any jobs that were created from the step)
bootstrap Run a Buildkite job locally
help Shows a list of commands or help for one command
Use "buildkite-agent <command> --help" for more information about a command.
The agents page on Buildkite has personalised instructions for installing the agent with Ubuntu (via apt), Debian (via apt), macOS (via homebrew), Windows and Linux. You can also run the agent via Docker.
To start an agent all you need is your agent token, which you can find on your Agents page within Buildkite.
buildkite-agent start --token
These instructions assume you are running a recent macOS, but could easily be adapted to Linux and Windows.
# Make sure you have go 1.11+ installed.
brew install go
# Download the code somewhere, no GOPATH required
git clone https://github.com/buildkite/agent.git
cd agent
# Create a temporary builds directory
mkdir /tmp/buildkite-builds
# Build an agent binary and start the agent
go build -i -o /usr/local/bin/buildkite-agent .
buildkite-agent start --debug --build-path=/tmp/buildkite-builds --token "abc"
# Or, run the agent directly and skip the build step
go run *.go start --debug --build-path=/tmp/buildkite-builds --token "abc"
We're using Go 1.13+ and Go Modules to manage our Go dependencies. We are keeping the dependencies vendored to remain backwards compatible with older go versions.
If you are using Go 1.11+ and have the agent in your GOPATH
, you will need to enable modules via the environment variable:
export GO111MODULE=on
If you introduce a new package:
go get github.com/my/new/package
Then you can write that package to the vendor/
with:
go mod vendor
- Fork it
- Create your feature branch (
git checkout -b my-new-feature
) - Commit your changes (
git commit -am 'Add some feature'
) - Push to the branch (
git push origin my-new-feature
) - Create new Pull Request
Many thanks to our fine contributors! @adill, @airhorns, @alexjurkiewicz, @bendrucker, @bradfeehan, @byroot, @cab, @caiofbpa, @colinrymer, @cysp, @daveoflynn, @daveoxley, @daveslutzkin, @davidk-zenefits, @DazWorrall, @dch, @deoxxa, @dgoodlad, @donpinkster, @essen, @grosskur, @jgavris, @joelmoss, @jules2689, @julianwa, @kouky, @marius92mc, @mirdhyn, @mousavian, @nikyoudale, @pda, @rprieto, @samritchie, @silarsis, @skevy, @stefanmb, @tekacs, @theojulienne, @tommeier, @underscorediscovery, and @wolfeidau.
Copyright (c) 2014-2019 Buildkite Pty Ltd. See LICENSE for details.