curl -sL https://deb.nodesource.com/setup_6.x | sudo -E bash - sudo apt-get install -y nodejs
curl -L https://www.npmjs.com/install.sh | sh
npm install webpack -g
Play with vectorized B&W images.
The current state of the engine takes a bunch of images to which it applies two sets of transformations.
- .{png,jpeg} -> pnm -> svg -> edgified
- .{png,jpeg} -> pnm -> svg -> pnm -> edgified -> svg
Conclusions:
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The final state of the initial image is not the 'best' vectorized result. Depending on the initial image there are some intermidiate results that are not that bad. (An interesting problem could how to 'guess' the 'best' reulst.)
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I would love a nice (bezier based) function that would 'fix' some 'broken'paths from the SVG.
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I already have too many 'dumb' quotation marks.
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Milestone #1: 10-20 commmits a day.
https://facebook.github.io/react/docs/component-specs.html https://github.com/okonet/react-dropzone
https://www.w3.org/TR/SVG/paths.html http://lxml.de/performance.html