dbuck
WebGL, VR, Unity, Typescript, Javascript, C# ... Recovering Arch-Viz artist turned developer in the chase of realtime graphics.
matterport
dbuck's Stars
pmndrs/zustand
🐻 Bear necessities for state management in React
invoke-ai/InvokeAI
InvokeAI is a leading creative engine for Stable Diffusion models, empowering professionals, artists, and enthusiasts to generate and create visual media using the latest AI-driven technologies. The solution offers an industry leading WebUI, supports terminal use through a CLI, and serves as the foundation for multiple commercial products.
IDEA-Research/Grounded-Segment-Anything
Grounded SAM: Marrying Grounding DINO with Segment Anything & Stable Diffusion & Recognize Anything - Automatically Detect , Segment and Generate Anything
graphdeco-inria/gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
smol-ai/developer
the first library to let you embed a developer agent in your own app!
theatre-js/theatre
Motion design editor for the web
libigl/libigl
Simple MPL-2.0-licensed C++ geometry processing library.
AcademySoftwareFoundation/openvdb
OpenVDB - Sparse volume data structure and tools
ashawkey/torch-ngp
A pytorch CUDA extension implementation of instant-ngp (sdf and nerf), with a GUI.
BrunoLevy/geogram
a programming library with geometric algorithms
lucidrains/gigagan-pytorch
Implementation of GigaGAN, new SOTA GAN out of Adobe. Culmination of nearly a decade of research into GANs
0beqz/realism-effects
SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism
donmccurdy/glTF-Transform
glTF 2.0 SDK for JavaScript and TypeScript, on Web and Node.js.
nmwsharp/geometry-central
Applied 3D geometry in C++, with a focus on surface meshes.
codemix/deprank
Use PageRank to find the most important files in your codebase.
KhronosGroup/KTX-Software
KTX (Khronos Texture) Library and Tools
elalish/manifold
Geometry library for topological robustness
kayru/Probulator
Experimentation framework for probe-based lighting
chenglou/chenglou.github.io
greggman/webgl-memory
A library to track webgl-memory
czq142857/NDC
PyTorch implementation of Neural Dual Contouring.
shocker-0x15/GfxExp
Sandbox for graphics paper implementation
OpenDroneMap/Obj2Tiles
Converts OBJ files to OGC 3D tiles by performing splitting, decimation and conversion
mjurczyk/openvdb
Web implementation of volumetric grids
takahirox/three-gltf-extensions
Unofficial Three.js glTF loader/exporter plugins
Blizaine/Real-Time-Latent-Consistency-Model
Demo showcasing ~real-time Latent Consistency Model pipeline with Diffusers and a MJPEG stream server
Unity-Technologies/mr-example-meta-openxr
Mixed Reality example project featuring integration of OpenXR, XR Interaction Toolkit, XR Hands, AR Foundation and the Meta-OpenXR package. This project will allow creators to quickly get up and running with their own mixed reality games and apps using the Meta Quest 2, Quest Pro and Quest 3 devices.
akbartus/MobileSAM-in-the-Browser
Demonstration of MobileSAM in the browser enabled through ONNX runtime web
matterport/three-bmfont-text
renders BMFont files in ThreeJS with word-wrapping
dbuck/geometry-processing-js
A fast, general-purpose framework for geometry processing on the web.