Issues
- 0
Agents skip their first turn
#17 opened - 1
Better exploration algorythm
#16 opened - 2
- 1
Rotations need to be relooked at
#14 opened - 1
Agent should avoid travelling right next to map boundaries - rotations are then impossible
#13 opened - 1
Task submission debugging
#12 opened - 1
- 1
- 2
- 1
- 1
- 2
task submission needs to be done
#6 opened - 2
- 0
Add borders of map + when agent moves randomly, it shouldn't try to go into obstacles/out of the map
#4 opened - 1
Pathfinding is broken
#3 opened - 3
Deadlock Prevention
#2 opened - 1
Map must hold more data
#1 opened