Pinned Repositories
ActionRoguelike
Third-person Action Roguelike made in Unreal Engine C++ (for Stanford CS193U 2020)
AnimationPreviewer
Plug-in for previewing Animation Asset
Awesome_Unreal_Engine_4
UE4 Ressources Collection (Plugins, Effects, Doc, Tools, etc...)
aws-perforce
Building Perforce Helix Core on AWS
content-creation-workstation
Deploy Teradici Cloud Access Software on either CentOS 7 or Windows Server 2019 GPU-Enabled EC2 instances. The sample also provides the ability to provision Client VPN Endpoint if elected during deployment.
game-production-in-the-cloud-example-pipeline
This example allows you to quickly evaluate some typical solution areas of a Game Production in the Cloud pipeline (GPIC). Remote workstation, version control and acceleration of computationally expensive process.
InteractionSystem
Fully network replicated Interaction System component for Unreal Engine
InteractiveItems
C++ UE4 plugin for interactive items
jenkins-ue4
Automated Unreal Engine 4 Project Builds
JenkinsPipelineUtilities
Utility scripts for Jenkins pipelines
deadpunchstudios's Repositories
deadpunchstudios/ActionRoguelike
Third-person Action Roguelike made in Unreal Engine C++ (for Stanford CS193U 2020)
deadpunchstudios/AnimationPreviewer
Plug-in for previewing Animation Asset
deadpunchstudios/Awesome_Unreal_Engine_4
UE4 Ressources Collection (Plugins, Effects, Doc, Tools, etc...)
deadpunchstudios/aws-perforce
Building Perforce Helix Core on AWS
deadpunchstudios/content-creation-workstation
Deploy Teradici Cloud Access Software on either CentOS 7 or Windows Server 2019 GPU-Enabled EC2 instances. The sample also provides the ability to provision Client VPN Endpoint if elected during deployment.
deadpunchstudios/game-production-in-the-cloud-example-pipeline
This example allows you to quickly evaluate some typical solution areas of a Game Production in the Cloud pipeline (GPIC). Remote workstation, version control and acceleration of computationally expensive process.
deadpunchstudios/InteractionSystem
Fully network replicated Interaction System component for Unreal Engine
deadpunchstudios/InteractiveItems
C++ UE4 plugin for interactive items
deadpunchstudios/jenkins-ue4
Automated Unreal Engine 4 Project Builds
deadpunchstudios/JenkinsPipelineUtilities
Utility scripts for Jenkins pipelines
deadpunchstudios/JenkinsUE4
Setup instructions and pipeline for using Jenking with Unreal Engine 4(Github&P4 support)
deadpunchstudios/jenkinsUtils
Collection of Jenkins groovy snippets to help my team with a ue4 project. It supports helpers for perforce (swarm reviews) as well as steam deployment
deadpunchstudios/KawaiiPhysics
KawaiiPhysics : Simple fake Physics for UnrealEngine4
deadpunchstudios/PhotoModeFX
PhotoModeFX for Unreal Engine 4. A complete, generic, unobtrusive, easy-to-use in game photographic system (PhotoMode) for Unreal Engine 4. Featuring HighResolution, Panoramic 360, Stereoscopic VR, Cubemap, 3DPhoto captures.
deadpunchstudios/simple-game-studio-on-aws
With this CDK application, you can easily build a simple and customizable game studio on AWS. The default setting covers a build farm, a source code repository, CI tool, workstation, and backups. If you are suffered from long build time, build farm management, slow response from CI tool, this project could help your time.
deadpunchstudios/TraceAndSweepCollision
Detecting collisions using synchronous and asynchronous line trace and sweep trace to avoid paper bullet problem [C++, UE4, UE5, Plugin]
deadpunchstudios/UE4-Plugin-Resources
A list of community resources for Slate, Graphs, and UE4 Plugin Development.
deadpunchstudios/Unreal-Development-Guides-and-Tips
High-level concept explanations, detailed tutorials, performance considerations, shortcuts and other useful content that aims to improve your Unreal Engine 4 development journey.
deadpunchstudios/UnrealEditorPythonScripts
Some of my personal scripts i made to use for my own projects, but free of charge to be used for any project and any purpose as long as it is not violating the Unreal Engine EULA.