Make sure to check out our counterpart too: TrueTime, an NTP library for Swift.
NTP client for Android. Calculate the date and time "now" impervious to manual changes to device clock time.
In certain applications it becomes important to get the real or "true" date and time. On most devices, if the clock has been changed manually, then a new Date()
instance gives you a time impacted by local settings.
Users may do this for a variety of reasons, like being in different timezones, trying to be punctual by setting their clocks 5 – 10 minutes early, etc. Your application or service may want a date that is unaffected by these changes and reliable as a source of truth. TrueTime gives you that.
You can read more about the use case in our blog post.
In a recent conference talk, we explained how the full NTP implementation works with Rx. Check the video and slides out for implementation details.
It's pretty simple actually. We make a request to an NTP server that gives us the actual time. We then establish the delta between device uptime and uptime at the time of the network response. Each time "now" is requested subsequently, we account for that offset and return a corrected Date
object.
Also, once we have this information it's valid until the next time you boot your device. This means if you enable the disk caching feature, after a single successful NTP request you can use the information on disk directly without ever making another network request. This applies even across application kills which can happen frequently if your users have a memory starved device.
We use Jitpack to host the library.
Add this to your application's build.gradle
file:
repositories {
maven {
url "https://jitpack.io"
}
}
dependencies {
// ...
compile 'com.github.instacart.truetime-android:library-extension-rx:<release-version>'
// or if you want the vanilla version of Truetime:
compile 'com.github.instacart.truetime-android:library:<release-version>'
}
Importing 'com.github.instacart.truetime-android:library:<release-version>'
should be sufficient for this.
TrueTime.build().initialize();
initialize
must be run on a background thread. If you run it on the main thread, you will get a NetworkOnMainThreadException
You can then use:
Date noReallyThisIsTheTrueDateAndTime = TrueTime.now();
... #winning
If you're down to using RxJava then we go all the way and implement the full NTP. Use the nifty initializeRx()
api which takes in an NTP pool server host.
TrueTimeRx.build()
.initializeRx("time.google.com")
.subscribeOn(Schedulers.io())
.subscribe(date -> {
Log.v(TAG, "TrueTime was initialized and we have a time: " + date);
}, throwable -> {
throwable.printStackTrace();
});
Now, as before:
TrueTimeRx.now(); // return a Date object with the "true" time.
- as against just SNTP, you get full NTP (read: far more accurate time)
- the NTP pool address you provide is resolved into multiple IP addresses
- we query each IP multiple times, guarding against checks, and taking the best response
- if any one of the requests fail, we retry that failed request (alone) for a specified number of times
- we collect all the responses and again filter for the best result as per the NTP spec
- Each
initialize
call makes an SNTP network request. TrueTime needs to beinitialize
d only once ever, per device boot. Use TrueTime'swithSharedPreferences
option to make use of this feature and avoid repeated network request calls. - Preferable use dependency injection (like Dagger) and create a TrueTime @Singleton object
- You can read up on Wikipedia the differences between SNTP and NTP.
- TrueTime is also available for iOS/Swift
When you execute the TrueTime initialization, you are very highly likely to get an InvalidNtpServerResponseException
because of root delay violation or root dispersion violation the first time. This is an expected occurrence as per the NTP Spec and needs to be handled.
The NTP protocol works on UDP:
It has no handshaking dialogues, and thus exposes the user's program to any unreliability of the underlying network and so there is no guarantee of delivery, ordering, or duplicate protection
UDP is suitable for purposes where error checking and correction is either not necessary or is performed in the application, avoiding the overhead of such processing at the network interface level. Time-sensitive applications often use UDP because dropping packets is preferable to waiting for delayed packets, which may not be an option in a real-time system
(Wikipedia's page, emphasis our own)
This means it is highly plausible that we get faulty data packets. These are caught by the library and surfaced to the api consumer as an InvalidNtpServerResponseException
. See this portion of the code for the various checks that we guard against.
These guards are extremely important to guarantee accurate time and cannot be avoided.
It's pretty simple:
- keep retrying the request, until you get a successful one. Yes it does happen eventually :)
- Try picking a better NTP pool server. In our experience
time.apple.com
has worked best
Or if you want the library to just handle that, use the Rx-ified version of the library (note the -rx suffix):
compile 'com.github.instacart.truetime-android:library-extension-rx:<release-version>'
With TrueTimeRx, we go the whole nine yards and implement the complete NTP Spec (we resolve the DNS for the provided NTP host to single IP addresses, shoot multiple requests to that single IP, guard against the above mentioned checks, retry every single failed request, filter the best response and persist that to disk). If you don't use TrueTimeRx, you don't get these benefits.
We welcome PRs for folks who wish to replicate the functionality in the vanilla TrueTime version. We don't have plans of re-implementing that functionality atm in the vanilla/simple version of TrueTime.
Do also note, if TrueTime fails to initialize (because of the above exception being thrown), then an IllegalStateException
is thrown if you try to request an actual date via TrueTime.now()
.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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