deathcap/voxel-texture-shader
custom shader for texturing voxels in voxeljs (for three.js-based voxel-engine, no longer needed with voxel-engine-stackgl)
JavaScriptMIT
Issues
- 1
Mirror-imaged textures
#12 opened by deathcap - 1
Multiple texture atlases? (≈ infinite tiles)
#2 opened by deathcap - 2
Dynamic foliage colorization
#9 opened by deathcap - 1
Support MorphTargets with MeshDepthMaterial?
#11 opened by zz85 - 1
three.js r66 gl.getProgramInfoLog() WARNING: Could not find vertex shader attribute 'position' to match BindAttributeLocation request.
#10 opened by deathcap - 4
High-res texture support (>16x16)
#4 opened by deathcap - 1
Animated textures from art packs JSON
#5 opened by deathcap - 0
- 1
- 2
- 0
Figure out how to set attributes/uniforms per-geometry (vs per-material) in three.js; remove use of faceVertexUvs?
#3 opened by deathcap