/GazeSelectorForHoloLens

UI for Selection by Gaze made with HoloToolKit and VR-Samples

Primary LanguageC#MIT LicenseMIT

GazeSelectorForHoloLens

UI for Selection by Gaze made with HoloToolKit and VR-Samples

demo

Tested Environment

  • Unity 2017.4.2f2
  • Visual Studio 2017
  • HoloLens RS5

Third party assets

You need to import the following assets.

Usage

  1. Import MixedRealityToolkit-Unity.
  2. Import GazeSelector.unitypackage in releases.
  3. Add DefaultCursorWithGazeSelector.prefab in GazeSelector to your Scene.
  4. Attach GazeSelectorTarget.cs to the Target Object and Set Unity Event.

Sample

  1. Import MixedRealityToolkit-Unity. And Setup Project.
  2. Import GazeSelector.unitypackage.
  3. Import GazeSelectorSample.unitypackage.
  4. Open GazeSelector.unity in HoloToolkitExtensionSample.

License

  • MIT License
    this software includes the work that is distributed in the Apache License 2.0

this project used some Asset of Unity-VR-Samples and modificated its SelectionRadial.cs

References

HoloLens用の注視入力-GazeSelector-をunitypackageにして公開しました