defold/extension-spine

Z component of scale ignored even with scale_along_z enabled

matgis opened this issue · 0 comments

Steps to reproduce:

  1. Add a spinemodel component to a game object in a collection with scale_along_z enabled.
  2. Scale the spinemodel along all three axis.
  3. Set the Z position of the spinemodel.
  4. Print the resulting world position.

The scaling affects the X and Y components of the world position, but not the Z component.