Z component of scale ignored even with scale_along_z enabled
matgis opened this issue · 0 comments
matgis commented
Steps to reproduce:
- Add a spinemodel component to a game object in a collection with
scale_along_z
enabled. - Scale the spinemodel along all three axis.
- Set the Z position of the spinemodel.
- Print the resulting world position.
The scaling affects the X and Y components of the world position, but not the Z component.